Steam’s curator feature is the most helpful addition to the service introduced in its latest overhaul. It’s easy for me to make such a definitive statement in this case, because the other “helpful” features introduced are recommending that I buy games that have been removed from sale because their devs vanished, or games that have been on my wishlist for quite some time already. If it wasn’t just a poorly programmed algorithm I’d mistake it for the sales guy at a local game store who likes to condescendingly recommend games that I’ve “probably never heard of”. You know, likeAssassin’s Creed.
But curation is different. Curation has potential.
Recently thousands of game developers got together for another round of the Ludum Dare game jam, creating a mountain of games in the space of a single weekend. The theme for the most recent jam was “Connected Worlds,” and plenty of devs took it in unique directions. Among them was the team behind Octodad: Dadliest Catch.Together they produced Antbassador, a game whose comically loose physics and lighthearted attitude make its lineage clear.
Antbassador may be short, but it absolutely left me wanting more.
I’ve really come around on The Sims 4 since I started playing it last week (read my full review on Paste) but one of its biggest shortcomings is how obscured some of its best features are. These are things that give you micro (and macro) control over your simulated world, and given some of the game’s other shortcomings that control can vastly improve your experience.
If you’re playing The Sims 4 or planning to in the future, here are ten simple tips you’ll want to keep in mind:
A Sims game isn’t officially a Sims game until weird stories start leaking out across the internet. I’m not just talking about glitches and bugs (though there are plenty ofthose) but rather those strange little twists of fate and circumstance that lead to bizarre encounters and, ideally, more than a few ridiculous screenshots.
I’ve had a few particularly weird situations arise in The Sims 4 since its release last week, proving that things can still run off the rails even when every system in the game is working as intended. Here are a few of my favorites:
Finally, it’s SingleFrame Fashion Week — which was not originally planned to coincide with the featured game, Girls’ Fashion Shoot, being on sale for $7.99 on the 3DS eShop but, well, that’s pretty convenient.